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#810009: Master Soul Rifle-LT

Item ID 810009 For Sale No
Identifier Master_Soul_Rifle_LT Credit Price Not For Sale
Name Master Soul Rifle-LT Type Weapon - Rifle
NPC Buy 0 Weight 100
NPC Sell 0 Weapon Level 5
Range 9 Defense 0
Slots 2 Refineable Yes
Attack 200 Min Equip Level 190
MATK 0 Max Equip Level None
Description An improved version of the rifle imbued with the power of the soul used by those who have reached the level of a Gunmaster who can handle all firearms skillfully.
Resonates with Hero's Boots-LT.
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MATK +250
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Base Level at least 210:
SPL +2, S.MATK +1.
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For each 2 Refine Levels:
MATK +15
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For each 3 Refine Levels:
Increases damage of Soul Strike and Napalm Vulcan by 20%.
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Refine Level +7:
Increases damage of Soul Expansion by 40%.
Increases Magical Damage with Ghost element by 25%.
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Refine Level +9:
Ranged physical attacks have a 15% chance to auto-cast Level 10 Soul Strike, Level 5 Napalm Vulcan or Level 5 Soul Expansion.
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Refine Level +11:
Increases damage of Soul Expansion by additional 30%.
Increases Magical Damage against enemies of every size by 15%.
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When equipped with Hero's Boots-LT:
MATK +10%, S.MATK +2.
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[Bonus by Grade]
[Grade D]: MATK +3%
[Grade C]: Magical Damage with Ghost element +15%. S.MATK +1
[Grade B]: SPL +3, S.MATK +2.
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Type: Rifle
Attack: 200
Weight: 100
Weapon Level: 5
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Requirement:
Base Level 190
Rebellion classes
Equip Locations Two-Handed
Equip Upper None
Equippable Jobs Gunslinger / Rebellion
Equip Gender Both (Male and Female)
Trade restriction None
Item Use Script

1 .@g

2 =

3 getenchantgrade();

4 .@r

5 =

6 getrefine();

7 bonus

8 bMatk,250;

9 if

10 (BaseLevel

11 =210)

12 {

13 bonus

14 bSMatk,1;

15 bonus

16 bSpl,2;

17 }

18 if

19 (.@r

20 =7)

21 {

22 bonus2

23 bMagicAtkEle,Ele_Ghost,25;

24 bonus2

25 bSkillAtk,"WL_SOULEXPANSION",40;

26 if

27 (.@r

28 =9)

29 {

30 bonus5

31 bAutoSpell,"MG_SOULSTRIKE",5,150,BF_LONG|BF_WEAPON,1;

32 bonus5

33 bAutoSpell,"WL_SOULEXPANSION",5,150,BF_LONG|BF_WEAPON,1;

34 bonus5

35 bAutoSpell,"HW_NAPALMVULCAN",5,150,BF_LONG|BF_WEAPON,1;

36 if

37 (.@r

38 =11)

39 {

40 bonus2

41 bMagicAddSize,Size_All,15;

42 bonus2

43 bSkillAtk,"WL_SOULEXPANSION",30;

44 }

45 }

46 }

47 if

48 (.@g

49 =

50 ENCHANTGRADE_D)

51 {

52 bonus

53 bMatkRate,3;

54 if

55 (.@g

56 =

57 ENCHANTGRADE_C)

58 {

59 bonus2

60 bMagicAtkEle,Ele_Ghost,15;

61 bonus

62 bSMatk,1;

63 if

64 (.@g

65 =

66 ENCHANTGRADE_B)

67 {

68 bonus

69 bSMatk,2;

70 bonus

71 bSpl,3;

72 }

73 }

74 }

75 bonus

76 bMatk,15*(.@r/2);

77 bonus2

78 bSkillAtk,"MG_SOULSTRIKE",20*(.@r/3);

79 bonus2

80 bSkillAtk,"HW_NAPALMVULCAN",20*(.@r/3);

Equip Script None
Unequip Script None