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#550152: Time Gap Hyper Staff

Item ID 550152 For Sale No
Identifier Time_Gap_HN_Staff Credit Price Not For Sale
Name Time Gap Hyper Staff Type Weapon - Staff
NPC Buy 0 Weight 180
NPC Sell 0 Weapon Level 5
Range 1 Defense 0
Slots 2 Refineable Yes
Attack 100 Min Equip Level 250
MATK 230 Max Equip Level None
Description A staff imbued with the abyssal magic flowing from the gap of time.
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Indestructible in battle
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MATK +230, MATK +3%.
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Increases damage of Jack Frost Nova and Jupitel Thunderstorm by 15%.
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For each 2 Refine Levels:
MATK +25
MATK +1%
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For each 3 Refine Levels:
Increases damage of Jack Frost Nova and Jupitel Thunderstorm by additional 5%.
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Refine Level +7:
Increases Magical Damage with Water and Wind element by 25%.
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Refine Level +9:
Decreases Variable Casting Time by 10%.
S.MATK +7.
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Refine Level +11:
Increases damage of Jack Frost Nova and Jupitel Thunderstorm by additional 15%.
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When equipped with Time Dimensions Rune Crown (Hyper Novice):
Increases damage of Napalm Vulcan Strike by 45%.
Increases Magical Damage with every element by 10%.

If the Weapon and Headgear's Grade are A or higher:
Increases damage of Jack Frost Nova and Napalm Vulcan Strike by additional (the sum of refine level)%.
Decreases Jupitel Thunderstorm skill cooldown by 0.3 seconds.
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[Bonus by Grade]
[Grade D]: S.MATK +5
[Grade C]: Damage of Jack Frost Nova and Jupitel Thunderstorm +15%.
[Grade B]: Magical Damage with Water and Wind element +20%.
[Grade A]: S.MATK +3 per 2 Refine Levels.
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Type: One-Handed Staff
Attack: 100
Weight: 180
Weapon Level: 5
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Requirement:
Base Level 250
Hyper Novice
Equip Locations Main Hand
Equip Upper None
Equippable Jobs Super novice
Equip Gender Both (Male and Female)
Trade restriction None
Item Use Script

1 .@g

2 =

3 getenchantgrade();

4 .@r

5 =

6 getrefine();

7 bonus

8 bMatk,25*(.@r/2);

9 bonus

10 bUnbreakableWeapon;

11 bonus

12 bMatkRate,3+(.@r/2);

13 bonus2

14 bSkillAtk,"HN_JUPITEL_THUNDER_STORM",15+5*(.@r/3);

15 bonus2

16 bSkillAtk,"HN_JACK_FROST_NOVA",15+5*(.@r/3);

17 if

18 (.@r

19 =7)

20 {

21 bonus2

22 bMagicAtkEle,Ele_Wind,25;

23 bonus2

24 bMagicAtkEle,Ele_Water,25;

25 if

26 (.@r

27 =9)

28 {

29 bonus

30 bVariableCastrate,-10;

31 bonus

32 bSMatk,7;

33 if

34 (.@r

35 =11)

36 {

37 bonus2

38 bSkillAtk,"HN_JUPITEL_THUNDER_STORM",15;

39 bonus2

40 bSkillAtk,"HN_JACK_FROST_NOVA",15;

41 }

42 }

43 }

44 if

45 (.@g

46 =ENCHANTGRADE_D)

47 {

48 bonus

49 bSMatk,5;

50 if

51 (.@g

52 =ENCHANTGRADE_C)

53 {

54 bonus2

55 bSkillAtk,"HN_JUPITEL_THUNDER_STORM",15;

56 bonus2

57 bSkillAtk,"HN_JACK_FROST_NOVA",15;

58 if

59 (.@g

60 =ENCHANTGRADE_B)

61 {

62 bonus2

63 bMagicAtkEle,Ele_Wind,20;

64 bonus2

65 bMagicAtkEle,Ele_Water,20;

66 if

67 (.@g

68 =ENCHANTGRADE_A)

69 {

70 bonus

71 bSMatk,3*(.@r/2);

72 }

73 }

74 }

75 }

Equip Script None
Unequip Script None