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#550150: Furious Specter

Item ID 550150 For Sale No
Identifier Specter_Furious Credit Price Not For Sale
Name Furious Specter Type Weapon - Staff
NPC Buy 0 Weight 140
NPC Sell 0 Weapon Level 5
Range 1 Defense 0
Slots 2 Refineable Yes
Attack 100 Min Equip Level 205
MATK 185 Max Equip Level None
Description A one-handed staff imbued with the power of illusions without a distinct form.
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Indestructible in battle
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MATK +185
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Increases damage of Mystery Illusion by 5%.
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Base Level at least 210:
MATK +4%, MATK +40.
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Base Level at least 220:
Increases damage of Soul Vulcan Strike by 5%.
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Base Level at least 230:
Increases Magical Damage against enemies of every size by 10%.
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Refine Level +7:
Increases Magical Damage with Shadow and Ghost element by 10%.
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Refine Level +9:
Increases damage of Mystery Illusion by additional 10%.
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Refine Level +10:
Decreases Variable Casting Time by 10%.
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Refine Level +11:
Increases damage of Soul Vulcan Strike by additional 10%.
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When equipped with Furious Boots:
Increases damage of Soul Vulcan Strike by 20%.
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[Bonus by Grade]
[Grade D]: Magical Damage with Shadow and Ghost element +10%.
[Grade C]: Damage of Mystery Illusion +10%.
[Grade B]: Damage of Soul Vulcan Strike +10%.
[Grade A]: MATK +3%, S.MATK +3 per 2 Refine Levels.
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Type: One-Handed Staff
Attack: 100
Weight: 140
Weapon Level: 5
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Requirement:
Base Level 205
Arch Mage
Equip Locations Main Hand
Equip Upper None
Equippable Jobs Wizard
Equip Gender Both (Male and Female)
Trade restriction None
Item Use Script

1 .@g

2 =

3 getenchantgrade();

4 .@r

5 =

6 getrefine();

7 bonus

8 bUnbreakableWeapon;

9 bonus2

10 bSkillAtk,"AG_MYSTERY_ILLUSION",5;

11 if

12 (BaseLevel

13 =210)

14 {

15 bonus

16 bMatkRate,4;

17 bonus

18 bMatk,40;

19 }

20 if

21 (BaseLevel

22 =220)

23 {

24 bonus2

25 bSkillAtk,"AG_SOUL_VC_STRIKE",5;

26 }

27 if

28 (BaseLevel

29 =230)

30 {

31 bonus2

32 bMagicAddSize,Size_All,10;

33 }

34 if

35 (.@r

36 =7)

37 {

38 bonus2

39 bMagicAtkEle,Ele_Ghost,10;

40 bonus2

41 bMagicAtkEle,Ele_Dark,10;

42 if

43 (.@r

44 =9)

45 {

46 bonus2

47 bSkillAtk,"AG_MYSTERY_ILLUSION",10;

48 if

49 (.@r

50 =10)

51 {

52 bonus

53 bVariableCastrate,-10;

54 if

55 (.@r

56 =11)

57 {

58 bonus2

59 bSkillAtk,"AG_SOUL_VC_STRIKE",10;

60 }

61 }

62 }

63 }

64 if

65 (.@g

66 =ENCHANTGRADE_D)

67 {

68 bonus2

69 bMagicAtkEle,Ele_Ghost,10;

70 bonus2

71 bMagicAtkEle,Ele_Dark,10;

72 if

73 (.@g

74 =ENCHANTGRADE_C)

75 {

76 bonus2

77 bSkillAtk,"AG_MYSTERY_ILLUSION",10;

78 if

79 (.@g

80 =ENCHANTGRADE_B)

81 {

82 bonus2

83 bSkillAtk,"AG_SOUL_VC_STRIKE",10;

84 if

85 (.@g

86 =ENCHANTGRADE_A)

87 {

88 bonus

89 bSMatk,3*(.@r/2);

90 bonus

91 bMatkRate,3*(.@r/2);

92 }

93 }

94 }

95 }

Equip Script None
Unequip Script None