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#540059: Doom Bible

Item ID 540059 For Sale No
Identifier Doom_Bible Credit Price Not For Sale
Name Doom Bible Type Weapon - Book
NPC Buy 0 Weight 110
NPC Sell 0 Weapon Level 5
Range 1 Defense 0
Slots 2 Refineable Yes
Attack 120 Min Equip Level 215
MATK 220 Max Equip Level None
Description A bible containing information related to the power of destruction.
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Indestructible in battle
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MATK +220
MATK +5%, SPL +2
Increases damage of Venom Swamp by 5%.
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Refine Level +5:
Increases damage of Venom Swamp by additional 10%.
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Refine Level +7:
Increases Magical Damage with Fire and Poison element by 5%.
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Refine Level +9:
Increases damage of Venom Swamp by additional 10%.
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Refine Level +10:
Decreases Variable Casting Time by 10%.
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Refine Level +11:
Increases damage of Venom Swamp by additional 5%.
Increases damage of Conflagration by 15%.
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[Bonus by Grade]
[Grade D]: Magical Damage with Fire and Poison element +10%.
[Grade C]: Magical Damage against enemies of every size +10%.
[Grade B]: Magical Damage against enemies of every race +10%.
[Grade A]: Magical Damage against enemies of every element +10%.
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Type: Book
Attack: 120
Weight: 110
Weapon Level: 5
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Requirement:
Base Level 215
Elemental Master
Equip Locations Main Hand
Equip Upper None
Equippable Jobs Sage
Equip Gender Both (Male and Female)
Trade restriction None
Item Use Script

1 .@g

2 =

3 getenchantgrade();

4 .@r

5 =

6 getrefine();

7 bonus

8 bUnbreakableWeapon;

9 bonus

10 bMatkRate,5;

11 bonus

12 bSpl,2;

13 bonus2

14 bSkillAtk,"EM_VENOM_SWAMP",5;

15 if

16 (.@r

17 =5)

18 {

19 bonus2

20 bSkillAtk,"EM_VENOM_SWAMP",10;

21 if

22 (.@r

23 =7)

24 {

25 bonus2

26 bMagicAtkEle,Ele_Poison,5;

27 bonus2

28 bMagicAtkEle,Ele_Fire,5;

29 if

30 (.@r

31 =9)

32 {

33 bonus2

34 bSkillAtk,"EM_VENOM_SWAMP",10;

35 if

36 (.@r

37 =10)

38 {

39 bonus

40 bVariableCastrate,-10;

41 if

42 (.@r

43 =11)

44 {

45 bonus2

46 bSkillAtk,"EM_CONFLAGRATION",15;

47 bonus2

48 bSkillAtk,"EM_VENOM_SWAMP",5;

49 }

50 }

51 }

52 }

53 }

54 if

55 (.@g

56 =ENCHANTGRADE_D)

57 {

58 bonus2

59 bMagicAtkEle,Ele_Poison,10;

60 bonus2

61 bMagicAtkEle,Ele_Fire,10;

62 if

63 (.@g

64 =ENCHANTGRADE_C)

65 {

66 bonus2

67 bMagicAddSize,Size_All,10;

68 if

69 (.@g

70 =ENCHANTGRADE_B)

71 {

72 bonus2

73 bMagicAddRace,RC_All,10;

74 if

75 (.@g

76 =ENCHANTGRADE_A)

77 {

78 bonus2

79 bMagicAddEle,Ele_All,10;

80 }

81 }

82 }

83 }

Equip Script None
Unequip Script None