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#400245: Tiger King Doll Hat-LT

Item ID 400245 For Sale No
Identifier King_Tiger_Doll_Hat_LT Credit Price Not For Sale
Name Tiger King Doll Hat-LT Type Armor
NPC Buy 0 Weight 40
NPC Sell 0 Weapon Level 0
Range 0 Defense 6
Slots 1 Refineable Yes
Attack 0 Min Equip Level 150
MATK 0 Max Equip Level None
Description The Tiger King Doll Hat which Team Richiet has modified for better performance.
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STR +2, DEX +2
POW +2, CON +2
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Increases Attack Speed (decreases After Attack Delay by 10%).
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Increases Physical Damage against enemies of Brute race by 10%.
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Physical attacks have a chance to activate Power of the Beast effect for 7 seconds.
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Refine Level +7:
Increases Melee Physical Damage by 15%.
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Refine Level +9:
ATK +10%
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Refine Level +11:
Increases Melee Physical Damage by additional 10%.
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[Power of the Beast]
For each Refine Level:
ATK +35

Refine Level +10:
P.ATK +20
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[Bonus by Grade]
[Grade D]: ATK +5%, POW +3
[Grade C]: STA +2, Fixed Casting Time -0.5 seconds
[Grade B]: P.ATK +2, RES +20
[Grade A]: P.ATK +7
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Type: Headgear
Defense: 6
Position: Upper
Weight: 40
Armor Level: 2
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Requirement:
Base Level 150
Equip Locations Upper Headgear
Equip Upper None
Equippable Jobs None
Equip Gender Both (Male and Female)
Trade restriction None
Item Use Script

1 .@g

2 =

3 getenchantgrade();

4 .@r

5 =

6 getrefine();

7 bonus

8 bStr,2;

9 bonus

10 bDex,2;

11 bonus

12 bPow,2;

13 bonus

14 bCon,2;

15 bonus

16 bAspdRate,10;

17 bonus2

18 bAddRace,RC_Brute,10;

19 bonus2

20 bAddRace,RC_Player_Doram,10;

21 autobonus

22 "{

23 .@r

24 =

25 getrefine();

26 bonus

27 bBaseAtk,35*.@r;

28 if

29 (.@r

30 =10)

31 {

32 bonus

33 bPAtk,20;

34 }

35 }",1,7000,BF_WEAPON;

36 if

37 (.@r

38 =7)

39 {

40 bonus

41 bShortAtkRate,15;

42 if

43 (.@r

44 =9)

45 {

46 bonus

47 bAtkRate,10;

48 if

49 (.@r

50 =11)

51 {

52 bonus

53 bShortAtkRate,10;

54 }

55 }

56 }

57 if

58 (.@g

59 =

60 ENCHANTGRADE_D)

61 {

62 bonus

63 bAtkRate,5;

64 bonus

65 bPow,3;

66 if

67 (.@g

68 =

69 ENCHANTGRADE_C)

70 {

71 bonus

72 bFixedCast,-500;

73 bonus

74 bSta,2;

75 if

76 (.@g

77 =

78 ENCHANTGRADE_B)

79 {

80 bonus

81 bPAtk,2;

82 bonus

83 bRes,20;

84 if

85 (.@g

86 =

87 ENCHANTGRADE_A)

88 {

89 bonus

90 bPAtk,7;

91 }

92 }

93 }

94 }

Equip Script None
Unequip Script None