| Item ID | 21005 |
|
For Sale | No |
|---|---|---|---|---|
| Identifier | Metal_Two_Hand_Sword | Credit Price | Not For Sale | |
| Name | Metal Two Hand Sword | Type | Weapon - Two-Handed Sword | |
| NPC Buy | 20 | Weight | 0 | |
| NPC Sell | 10 | Weapon Level | 3 | |
| Range | 1 | Defense | 0 | |
| Slots | 1 | Refineable | Yes | |
| Attack | 95 | Min Equip Level | 1 | |
| MATK | 0 | Max Equip Level | None | |
| Description |
A Two-Handed Sword that enhanced with special metal that Increases its attack power. _______________________ For each Refine Level: ATK +6 and MATK +2. _______________________ Base Level at least 20: For each 10 Base Level: ATK +5 (Effect applies up to Level 120) _______________________ Type: Two-Handed Sword Attack: 95 Weight: 0 Weapon Level: 3 _______________________ Requirement: Swordman classes |
|||
| Equip Locations | Two-Handed | |||
| Equip Upper | None | |||
| Equippable Jobs | Swordman / Knight / Crusader | |||
| Equip Gender | Both (Male and Female) | |||
| Trade restriction | Can't be dropped / Can't be traded with player / Can't be put in Cart / Can't be put in Storage / Can't be put in Guild Storage / Can't be attached in Mail / Can't be auctioned | |||
| Item Use Script |
1 .@r 2 = 3 getrefine(); 4 bonus 5 bBaseAtk,(.@r*6); 6 bonus 7 bMatk,(.@r*2); 8 .@i 9 = 10 min(BaseLevel/10,12); 11 if 12 (.@i 13 2) 14 bonus 15 bBaseAtk,((.@i-2)*5); |
|||
| Equip Script | None | |||
| Unequip Script | None | |||
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