| Item ID | 16059 |
|
For Sale | No |
|---|---|---|---|---|
| Identifier | Mirage_Mace | Credit Price | Not For Sale | |
| Name | Mirage Mace | Type | Weapon - Mace | |
| NPC Buy | 0 | Weight | 150 | |
| NPC Sell | 0 | Weapon Level | 4 | |
| Range | 5 | Defense | 0 | |
| Slots | 1 | Refineable | Yes | |
| Attack | 150 | Min Equip Level | 150 | |
| MATK | 110 | Max Equip Level | None | |
| Description |
A Diva Mace that has mutated under the influence of the power of the labyrinth. It is unclear what kind of material it is made of, and the same weapons have different performances. _______________________ Attack Range: 5 cells _______________________ MATK +110 _______________________ Refine Level +7: ATK +30, HIT +5 _______________________ Refine Level +9: ATK +30, HIT +5 _______________________ When compounded with Labyrinth Dracula Card: Physical attacks have a certain chance to absorb 5% of the inflicted damage as SP. _______________________ Type: Mace Attack: 150 Weight: 150 Weapon Level: 4 _______________________ Requirement: Base Level 150 Super Novice, 3rd Swordsman classes, 3rd Acolyte classes and 3rd Merchant classes |
|||
| Equip Locations | Main Hand | |||
| Equip Upper | Third / Third Upper / Third Baby | |||
| Equippable Jobs | Super novice / Knight / Priest / Blacksmith / Crusader / Monk / Alchemist | |||
| Equip Gender | Both (Male and Female) | |||
| Trade restriction | None | |||
| Item Use Script |
1 .@r 2 = 3 getrefine(); 4 if 5 (.@r 6 =7) 7 { 8 bonus 9 bBaseAtk,30; 10 bonus 11 bHit,5; 12 } 13 if 14 (.@r 15 =9) 16 { 17 bonus 18 bBaseAtk,30; 19 bonus 20 bHit,5; 21 } |
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| Equip Script | None | |||
| Unequip Script | None | |||
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