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#15393: Gold Dragon Plate

Item ID 15393 For Sale No
Identifier DragonA_Gold Credit Price Not For Sale
Name Gold Dragon Plate Type Armor
NPC Buy 0 Weight 120
NPC Sell 0 Weapon Level 0
Range 0 Defense 110
Slots 1 Refineable Yes
Attack 0 Min Equip Level 170
MATK 0 Max Equip Level None
Description You can feel the life force of the dragon just by
wearing this armor that has been accumulated for a long time.
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VIT +12
MaxHP +20%
MaxSP +5%.
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For each 2 Refine Levels:
Increases Attack Speed (decreases After Attack Delay by 3%).
Decreases Variable Casting Time by 3%.
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For each 3 Refine Levels:
Increases Damage against monsters of Dragon race by 7%.
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Refine Level +11:
Increases Damage against monsters of Medium and Large size by 6%.
Decreases Fixed Casting Time by 0.2 seconds.
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When equipped with Dragon Scale Boots and Dragon Scale Hood:
DEF +80, MDEF +15
MaxHP +10%
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For each 30 base VIT:
Decreases damage taken from Medium and Large size by 1%.
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Recieving physical or magical damage has a chance to activate Dragon's Health:
Decreases damage taken from all size monsters by 7% for 10 seconds.
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If base VIT at least 120:
Increases the chance to activate Dragon's Health and decreases damage taken from all size monsters by additional 5% to the Dragon's Health effect.
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Total Refine Level of entire set at least +33:
Increases Attack Speed (decreases After Attack Delay by 20%).
Decreases After Skill Delay by 25%.
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Type: Armor
Defense: 110
Weight: 120
Armor Level: 1
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Requirement:
Base Level 170
Equip Locations Armor
Equip Upper None
Equippable Jobs None
Equip Gender Both (Male and Female)
Trade restriction None
Item Use Script

1 .@r

2 =

3 getrefine();

4 bonus

5 bMaxHPrate,20;

6 bonus

7 bMaxSPrate,5;

8 bonus

9 bVit,12;

10 bonus

11 bAspdRate,3*(.@r/2);

12 bonus

13 bVariableCastrate,-3*(.@r/2);

14 bonus2

15 bAddRace,RC_Dragon,7*(.@r/3);

16 bonus2

17 bMagicAddRace,RC_Dragon,7*(.@r/3);

18 if

19 (.@r

20 =11)

21 {

22 bonus

23 bFixedCast,-200;

24 bonus2

25 bAddSize,Size_Medium,6;

26 bonus2

27 bMagicAddSize,Size_Medium,6;

28 bonus2

29 bAddSize,Size_Large,6;

30 bonus2

31 bMagicAddSize,Size_Large,6;

32 }

Equip Script None
Unequip Script None